DESIGNAIR

Click side arrows to scroll through all screens.

Loading Page
Loading Page

press to zoom
Hello 1
Hello 1

press to zoom
Level Up
Level Up

press to zoom
Loading Page
Loading Page

press to zoom
1/75
Choose a Character 1.png
Choose a Character 2.png
Choose a Character 3.png
Intro 1.png
Intro 3.png
Tutorial 1.png
Tutorial 2.png
Bézier Game 1.png
Bézier Game 5.png
HOME.png
Weekly Challenge.png
Submit Project 4.png
Project Submitted.png
Meet a Mentor 1.png
Meet a Mentor 2.png
Chat with a Mentor 3.png
Chat with a Mentor 7.png
Take Me to Earth.png
Quest Info.png
Quest Complete.png
IMG_7258.JPG
IMG_7259.JPG
IMG_7260.JPG
Screen Shot 2020-11-16 at 3.14.17 PM.png
Screen Shot 2020-11-16 at 5.45.41 AM.png

DesignAir is a tablet app that gamifies the discovery process of design for 13 to 17-year-old students by turning it into an RPG, with a focus on teaching human-centered design for accessibility and community engagement. 

After choosing a nickname and character, users gain access to design-based mini-games, weekly challenges, and feedback from the community. Students can chat with real-life mentors and use the geocaching function to obtain practical experience by designing for local clients. DesignAir strives to emphasize the philosophy that design is inherently human and compassionate: that design thinking heavily revolves around developing an understanding of the people that products and services are designed for.

It was created over the course of a single week for the Adobe + Amazon Design Creative Jam. I worked with teammates Carly Chan and Sejun Park to wireframe, design, and brand a fully-functioning prototype—it was our first time exploring UI/UX design, and we had so much fun!

 

In the end, after presenting our project to a panel of judges and 2000 audience members, we placed 5th out of 600+ participating teams. Thank you to Adobe for this opportunity!

(Or scroll through the pages using the slideshow at the top!)

Adobe XD and Illustrator.